Magnus the Red

(Entry)
Type: model
Categories: Daemon, Faction: Heretic Astartes, Faction: Thousand Sons, Faction: Tzeentch, Character, Monster, Primarch, Psyker, Fly, Faction: Chaos, Faction: Arcana Astartes, Supreme Commander
EntryId: 3100-4809-5d50-b433
Hidden: false
Costs: 420 pts23 PL4 Cabal Points
Options (8)
Rules (1)
Cabbalistic Rituals
If every unit from your army (excluding UNALIGNED units) has the THOUSAND SONS keyword, your army becomes a Cabal of Sorcerers. At the start of your Psychic phase, generate Cabal points for your army for each mode with this ability that is on the battlefield.

In your Psychic phase, you can spend any Cabal points you have to use Cabbalistic Rituals. Each time you do, reduce the total amount of Cabal points you have by the amount shown. At the end of your Psychic phase, any unspent Cabal points are lost.

In your Psychic phase, unless otherwise specified, you can use each Cabbalistic Ritual once, and each unit from your army can only benefit from one Cabbalistic Ritual. A unit can only benefit from a Cabbalistic Ritual if it has that ability.

Profiles:

Abilities
Crown of the Crimson King

This model has a 4+ invulnerable save. In addition, thism odel never suffers Perils of the Warp.

Daemon Primarch

If your army is Battle-forged, this model must be your army's WARLORD. If more than one model in your army has a rule to this effect, then one of those models must be your army's WARLORD.

Gaze of Magnus

Each time this model manifests the Smite psychic power, inflict D6 mortal wounds instead of D3, or 3D3 mortal wounds instead of D6 if the result of the Psychic test was 11 or more.

Lord of the Planet of the Sorcerers

In your Command phase, select one friendly THOUSAND SONS CORE or THOUSAND SONS CHARACTER unit within 6" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, you can re-roll the hit roll.

Primarch of the Thousand Sons (Aura)

While a friendly THOUSAND SONS CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.

Unearthly Power

You can re-roll Psychic tests taken for this model. Each time a Psychic test or deny the Witch test is taken for this model, add 1 to the result (if this model has 10 or more wounds remaining, dd 2 to the result instead).

Psyker CastDenyOther
Magnus the Red

3

3

Smite and three powers from the Discipline of Change and/or Discipline of Vengeance.

Unit MWSBSSTWALdSave
Magnus the Red 1 (10+ wounds remaining)

16"

2+

2+

8

7

18

8

10

3+

Magnus the Red 2 (6-9 wounds remaining)

14"

2+

2+

8

7

N/A

7

10

3+

Magnus the Red 3 (1-5 wounds remaining)

12"

2+

2+

8

7

N/A

6

10

3+

Modifiers:

set hidden true
1+ Army of Renown - Warpmeld Pact in roster (recursive)
set-primary category Lord of War
set-primary category Primarch | Daemon Primarch | Supreme Commander
Used By (1)