Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Hideous mutations | Melee | Melee | User | -2 | 2 | - |
Abilities |
---|
Mutated Beyond Reason:
The first time this unit is selected to fight in each Fight phase, roll one D3 and consult the table below. 1: Razor Claws: Until the end of the phase, hideous mutations models in this unit are equipped with have an Armour Penetration characteristic of -4. 2: Grasping Pseudopods: Until the end of the phse, models in this unit have an Attacks characteristic of D6+2. 3: Toxic Haemorrhage: Until the end of the phase, each time a model in this unit makes an attack, you can re-roll the wound roll. |
Fearsome (Aura):
While an enemy unit is within 6" of this unit, subtract 1 from the Leadership characteristic of models in that unit. |