Land Raider Variant (Open Play)

(Unit)
Type: model
Category: Lord of War
Categories: Faction: Chaos, Faction: Death Guard, Faction: Heretic Astartes, Vehicle, Faction: Nurgle, Lord of War
LinkId: 723f-8b9a-03f1-ccc6
Hidden: false
Costs: 30 PL

Constraints:

max(roster): 0
Options (9)

Profiles:

Transport Capacity
Transport

0

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
Land Raider 1

9-16+

10"

3+

6

Land Raider 2

5-8

5"

4+

D6

Land Raider 3

1-4

3"

5+

1

Abilities
Daemonic Machine Spirit

Ignore the -1 to hit modifier for moving and shooting Heavy weapons for this model.

Power of the Machine Spirit

This model does not suffer the penalty to hit rolls for moving and firing Heavy weapons.

Smoke Launchers

Once per game, instead of shooting any weapons in the Shooting phase, the vehicle can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle.

Unit MWSBSSTWALdSave
Land Raider

*

6+

*

8

8

16

*

9

2+

Modifiers:

add category Faction: Ferrymen
1 The Ferrymen in force (recursive)
add category Faction: Harbingers
1 The Harbingers in force (recursive)
add category Faction: Inexorable
1 The Inexorable in force (recursive)
add category Faction: Mortarion's Anvil
1 Mortarion's Anvil in force (recursive)
add category Faction: Mortarion's Chosen Sons
1 Mortarion's Chosen Sons in force (recursive)
add category Faction: Poxmongers
1 The Poxmongers in force (recursive)
add category Faction: Wretched
1 The Wretched in force (recursive)
set max(roster) -1
1+ Open in roster (recursive)
Used By (13)