Pall of Despair

(Entry)
Type: upgrade
EntryId: 26bf-e1d1-0e2a-cb65
Hidden: false

Constraints:

max: 1

Profiles:

Psychic Power Warp ChargeRange
Pall of Despair

7

18"

Malediction. If manifested, select one enemy unit that is within 18" of and visible to this PSYKER. Roll 3D6; if the result is greater than the enemy unit's Leadership characteristic, select one of the following to apply to that unit until the start of your next Psychic phase.

  • If that unit has any Aura abilities, select one of those abilities. Until the start of your next Psychic phase, that unit loses that ability.
  • Until the start of your next Psychic phase, that unit cannot perform actions (if that unit is currently performing an action, it immediately fails).
  • Until the start of your next Psychic phase, in the Fight phase, that unit is not eligible to fight that phase until after all eligible units from your army have done so.