Avatar of Khaine

(Unit)
Type: model
Category: HQ
Categories: Faction: Aeldari, Avatar of Khaine, Character, Daemon, HQ, Monster, Faction: Asuryani, Faction:
EntryId: 65c6-8cd9-0a8b-0f0c
Hidden: false
Costs: 14 PL280 pts

Constraints:

max(roster): 1
Options (2)
Rules (2)
Battle Focus
This unit is eligible to shoot in a turn in which it Advanced, but if it does so, then until the end of the phase, models in this unit can only make attacks with Assault or Pistol weapons they are equipped with, and when resolving those attacks, this unit is treated as having Remained Stationary.
In your Shooting phase, after this unit has finished making its attacks, unless it Fell Back or Advanced this turn, this unit can make a Battle Focus move. When it does so, roll one D6: each model in this unit can make a Normal Move of up to the distance in inches equal to the result, as if it were your Movement phase. A unit that makes a Battle Focus move cannot embark within a TRANSPORT model at the end of that move, and until the end of the turn, such a unit is not eligible to declare a charge. A unit cannot make a Battle Focus move if it arrived as Reinforcements this turn, and a unit cannot make more than one Battle Focus move per turn.
NOTE: Battle Focus Moves Through Area Terrain
If a unit makes a Battle Focus move and any of its models wish to move over any part of an Area Terrain feature, subtract 3" from the distance models in that unit can move when making that Battle Focus move (to a minimum of 0). This penalty applies even if every part of that Area Terrain feature is 1" or less in height, but is not cumulative with any other penalties that Area Terrain feature may impose (e.g. the Difficult Ground terrain trait).
Strands of Fate
Refer to your Codex for details.

Profiles:

Unit MWSBSSTWALdSave
1. Avatar of Khaine (8+ wounds remaining)

10"

2+

2+

7

8

14

7

10

2+

2. Avatar of Khaine (4-7 wounds remaining)

9"

2+

3+

7

8

N/A

6

10

2+

3. Avatar of Khaine (1-3 wounds remaining)

8"

2+

4+

7

8

14

5

10

2+

Abilities
Avatar of the Bloody-Handed God

This model can never have a Relic or a Warlord Trait.

Burning Demise

When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within D6" suffers D3 mortal wounds.

Khaine Awakened (Aura)

While a friendly ASURYANI CORE unit is within 12" of this model, each time a Combat Attrition test is taken for that unit, you can ignore any or all modifiers.

Molten Form

This model has a 4+ invulnerable save. Each time an attack is allocated to this model, halve the Damage characteristic of that attack (rounding up).

The Bloody-Handed (Aura)

While a friendly ASURYANI CORE unit is within 6" of this model, you can re-roll charge rolls made for that unit.

Modifiers:

add category Altansar Warlord
and
1+ Altansar: Grim Survivors in force (recursive)
1+ Warlord in parent (recursive)
add category Asuryani Warlord
1+ Warlord in Avatar of Khaine (recursive)
set hidden true
or
1+ Faction: Ynnari in force (recursive)
1+ Corsairs in force (recursive)
Used By (1)