Operative | APL | Move | Save | Wounds |
---|---|---|---|---|
Locus | 3 | 6" | 4+ | 9 |
Abilities |
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Expert Swordsman:
This operative can perform two Fight actions during its activation. Whenever this operative ends the Fight action, if it’s no longer within control range of enemy operatives, it can immediately perform a free Charge action (even if it’s already performed the Charge action during that activation), but it cannot move more than 3" during that action. Doing so doesn’t prevent it from performing the Dash action afterwards during that activation. |
Bladed Stance:
Whenever this operative is fighting or retaliating, you can resolve one of your successes before the normal order. If you do, that success must be used to block. |
Quicksilver Strike:
Once per turning point, after an enemy operative performs an action in which it moves or is set up, you can interrupt that activation/ counteraction to use this rule. If you do, this operative can immediately perform a free Charge action (you can change its order to do so), but it cannot move more than 3", and it must end that move within control range of that enemy operative. If this isn’t possible, the interruption is cancelled and this rule hasn’t been used. |