Wrecka Bomb Squig

(Unit)
Type: model
Category: Operative
Categories: Operative, Ork, Bomb Squig, WRECKA KREW
EntryId: 9378-a4a7-99e8-f904
Hidden: false

Constraints:

Options (2)

Profiles:

Operative APLMoveSaveWounds
Wrecka Bomb Squig

2

6"

5+

5

Abilities
Stoopid:

During the Firefight phase, whenever you determine this operative's order, you cannot select Conceal. This operative cannot perform any actions other than Charge, Dash, Fight, Reposition and Shoot, or use any weapons that aren't on its datacard.

Boom!:

Whenever this operative is incapacitated during a battle in which it hasn't used its explosives, roll one D6, or two D6 if you wish.If any result is a 4+, this operative performs a free Shoot action with its explosives before it's removed from the killzone.

Expendable:

This operative is ignored for your opponent's kill/elimination op (when it's incapacitated, and when determining your starting number of operatives). It's also ignored for victory conditions that require operatives to 'escape', 'survive' or be incapacitated (if it escapes/survives/is incapacitated, determining how many operatives must escape/survive/be incapacitated, etc.).