Operative | APL | Move | Save | Wounds |
---|---|---|---|---|
Rubric Marine Icon Bearer | 3 | 5" | 3+ | 14 |
Abilities |
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Icon Bearer:
Whenever determining control of a marker, treat this operative’s APL stat as 1 higher. Note this isn’t a change to its APL stat, so any changes are cumulative with this. |
Sorcerous Automata:
Whenever this operative is activated, subtract 1 from its APL stat until the end of that activation, unless a friendly WARPCOVEN SORCERER operative is within 9" of it. |