You can retain up to *x* attack dice as normal successes without rolling them. If a weapon has more than one instance of Accurate *x*, you can treat it as one instance of Accurate 2 instead (this takes precedence over *x* rules above).
Whenever this operative is shooting, if you don’t spend Communion points during that sequence, its neutron blaster has the Accurate 1 weapon rule until the end of that sequence.