Targeting Oculars

(Entry)
Type:

upgrade

EntryId:

55e3-2fd2-4161-005c

Hidden:

false

Constraints:

max: 1
Rules (2)
Saturate
The defender cannot retain cover saves.
Lethal x+
Your successes equal to or greater than *x* are critical successes, e.g. Lethal 5+.

Profiles:

Equipment
Targeting Oculars:

Up to twice per turning point, when a friendly SCOUT SQUAD operative is performing the Shoot action and you’re selecting a valid target, you can use this rule. If you do, until the end of that action, that friendly operative’s ranged weapons have the Lethal 5+ Saturate weapon rules.

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