Skill at Arms

(Rule)
Description: STRATEGIC GAMBIT. Select a SKILL AT ARMS for friendly KASRKIN operatives to have until the Ready step of the next Strategy phase. **Light ’Em Up** Whenever a friendly KASRKIN operative is shooting a ready enemy operative, that friendly operative’s ranged weapons have the Severe weapon rule. **Strike Fast** Whenever a friendly KASRKIN operative is performing the **Reposition** action, add 1" to its Move stat. **Ice In Your Veins** Whenever a friendly KASRKIN operative is fighting or retaliating, or an operative is shooting it, the first time an attack dice inflicts Normal Dmg of 4 or more on this operative during that sequence, that dice inflicts 1 less damage on it. **For Cadia!** Add 1 to the Atk stat of friendly KASRKIN operatives’ melee weapons (to a maximum of 4).