Skill at Arms

(Rule)
Description:

STRATEGIC GAMBIT. Select a SKILL AT ARMS for friendly KASRKIN operatives to have until the Ready step of the next Strategy phase.

Light ’Em Up Whenever a friendly KASRKIN operative is shooting a ready enemy operative, that friendly operative’s ranged weapons have the Severe weapon rule.

Strike Fast Whenever a friendly KASRKIN operative is performing the Reposition action, add 1" to its Move stat.

Ice In Your Veins Whenever a friendly KASRKIN operative is fighting or retaliating, or an operative is shooting it, the first time an attack dice inflicts Normal Dmg of 4 or more on this operative during that sequence, that dice inflicts 1 less damage on it.

For Cadia! Add 1 to the Atk stat of friendly KASRKIN operatives’ melee weapons (to a maximum of 4).

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