Plague wind

(Entry)
Type:

upgrade

EntryId:

cecf-a18b-fa44-8314

Hidden:

false

Constraints:

min: 1
max: 1
Rules (4)
*Poison
In the Resolve Attack Dice step, if you inflict damage with any successes, the operative this weapon is being used against gains one of your Poison tokens (if it doesn’t already have one). Whenever an operative that has one of your Poison tokens is activated, inflict 1 damage on it.
Torrent x
Select a valid target as normal as the primary target, then select any number of other valid targets within *x* of the first valid target as secondary targets, e.g. Torrent 2". Shoot with this weapon against all of them in an order of your choice (roll each sequence separately).
Saturate
The defender cannot retain cover saves.
Severe
If you don't retain any critical successes, you can change one of your normal successes to a critical success. Any rules that take effect as a result of retaining a critical success (e.g. Devastating, Piercing Crits, etc.) still do.

Profiles:

Weapons ATKHITDMG
⌖ Plague wind

6

3+

2/3

PSYCHIC, Saturate, Severe, Torrent 1", Poison*

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer 40,000: Kill Team (2024) and many more games.

Try the builder