Corrupted staff

(Entry)
Type: upgrade
EntryId: 2e07-0fa7-d200-d83d
Hidden: false

Constraints:

min: 1
max: 1
Rules (4)
*Poison
In the Resolve Attack Dice step, if you inflict damage with any successes, the operative this weapon is being used against gains one of your Poison tokens (if it doesn’t already have one). Whenever an operative that has one of your Poison tokens is activated, inflict 1 damage on it.
Severe
If you don't retain any critical successes, you can change one of your normal successes to a critical success. Any rules that take effect as a result of retaining a critical success (e.g. Devastating, Piercing Crits, etc.) still do.
Shock
The first time you strike with a critical success in each sequence, also discard one of your opponent's unresolved normal successes (or a critical success if there are none).
Stun
If you retain any critical successes, subtract 1 from the APL stat of the operative this weapon is being used against until the end of its next activation.

Profiles:

Weapons ATKHITDMGWR
⚔ Corrupted staff

4

3+

3/4

PSYCHIC, Severe, Shock, Stun, Poison*