Neural whips

(Entry)
Type: upgrade
EntryId: 9f44-80cc-907c-61c5
Hidden: false

Constraints:

min: 1
max: 1
Rules (4)
Range x
Only operatives within *x* of the active operative can be valid targets, e.g. Range 9".
Lethal x+
Your successes equal to or greater than *x* are critical successes, e.g. Lethal 5+.
Stun
If you retain any critical successes, subtract 1 from the APL stat of the operative this weapon is being used against until the end of its next activation.
Shock
The first time you strike with a critical success in each sequence, also discard one of your opponent's unresolved normal successes (or a critical success if there are none).

Profiles:

Weapons ATKHITDMGWR
⌖ Neural whips (ranged)

5

3+

2/3

Range 3", Lethal 5+, Stun

⌖ Neural whips (melee)

5

3+

2/3

Lethal 5+, Shock