Operative | APL | Move | Save | Wounds |
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Mandrake Shadeweaver | 2 | 7" | 5+ | 8 |
Abilities |
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Shadow Portal:
Whenever this operative performs the Reposition action using a SHADOW PASSAGE, you can use this rule. If you do, remove your Shadow Portal markers from the killzone (if any), then place one of your Shadow Portal markers within this operative’s control range before it’s removed and one within its control range after it’s set up. Each friendly MANDRAKE operative can use a SHADOW PASSAGE each turning point (taking precedence over one operative once per turning point) if one of your Shadow Portal markers is within that operative’s control range when it’s removed, and the other is when it’s set up. Note that friendly operatives can do so even if this operative has been incapacitated, and doing so doesn’t prevent one operative from using a SHADOW PASSAGE in the normal manner. |
Unique Actions |
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Weave Darkness (1AP):
▶ Remove your Weave Darkness marker from the killzone (if any). Then place your Weave Darkness marker visible to this operative, or on Vantage terrain of a terrain feature visible to this operative. That marker creates an area of smoke with the same size and effects of a smoke grenade, except you don’t remove it during the following turning point. If this operative is incapacitated, remove your Weave Darkness marker from the killzone. ◆ This operative cannot perform this action while within control range of an enemy operative. |