Unleash Daemon:
Once per battle, when this operative is activated, you can use this rule. If you do, until the end of the battle:
- This operative cannot perform the Pick Up Marker or mission actions (excluding Operate Hatch). If it’s carrying a marker, it must immediately perform the Place Marker action for 0AP (this takes precedence over all other rules).
- Normal and Critical Dmg of 4 or more inflicts 1 less damage on this operative.
- Its daemonic claw has the Ceaseless and Lethal 5+ weapon rules.
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