model
Operative
Inquisitorial Agent, Imperium, Inquisition, Hexorcist, Operative
b5ac-0a6d-f915-fbb0
false
| Operative | APL | Move | Save | Wounds |
|---|---|---|---|---|
| Hexorcist | 2 | 6" | 5+ | 7 |
| Abilities |
|---|
| Hexorcise: Whenever an enemy operative is visible to and within 6" of this operative, your opponent cannot re-roll their attack or defence dice for that operative. |
| Unique Actions |
|---|
| Chasten (1AP): ▶ Select one enemy operative that's a valid target for this operative and within 6" of it, then select one additional rule (including a unique action) that enemy operative has on its datacard (excluding a weapon rule). Until the end of that enemy operative’s next activation, it’s treated as not having that additional rule. ◆ This operative cannot perform this action while within control range of an enemy operative. |
Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer 40,000: Kill Team (2024) and many more games.
Try the builder