Hexorcist

(Unit)
Type: model
Category: Operative
Categories: Inquisitorial Agent, Imperium, Inquisition, Hexorcist, Operative
EntryId: b5ac-0a6d-f915-fbb0
Hidden: false

Constraints:

max(Kill Team): 1
Options (2)

Profiles:

Operative APLMoveSaveWounds
Hexorcist

2

6"

5+

7

Abilities
Hexorcise:

Whenever an enemy operative is visible to and within 6" of this operative, your opponent cannot re-roll their attack or defence dice for that operative.

Unique Actions
Chasten (1AP):

▶ Select one enemy operative that's a valid target for this operative and within 6" of it, then select one additional rule (including a unique action) that enemy operative has on its datacard (excluding a weapon rule). Until the end of that enemy operative’s next activation, it’s treated as not having that additional rule. ◆ This operative cannot perform this action while within control range of an enemy operative.