Veriscant

(Entry)
Type:

upgrade

EntryId:

96db-294f-6a8f-64b0

Hidden:

false

Constraints:

min: 1
max: 1
Rules (2)
Lethal x+
Your successes equal to or greater than *x* are critical successes, e.g. Lethal 5+.
Severe
If you don't retain any critical successes, you can change one of your normal successes to a critical success. Any rules that take effect as a result of retaining a critical success (e.g. Devastating, Piercing Crits, etc.) still do.

Profiles:

Unique Actions
Veriscant (1AP):

▶ Select one enemy operative visible to this operative. Until the start of this operative’s next activation, until it’s incapacitated or until it performs this action again (whichever comes first), whenever a friendly INQUISITORIAL AGENT operative is shooting against, fighting against or retaliating against that enemy operative, that friendly operative’s weapons have the Severe weapon rule; if the weapon already has that weapon rule, it has the Lethal 5+ weapon rule. ◆ This operative cannot perform this action while within control range of an enemy operative.

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