Operative | APL | Move | Save | Wounds |
---|---|---|---|---|
Navis Hatchcutter | 2 | 6" | 4+ | 7 |
Unique Actions |
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Weld Shut (1AP):
▶ Select a closed hatchway (e.g. Killzone: Gallowdark) within this operative’s control range. 1 additional AP must be spent for other operatives to perform the Operate Hatch action to open that hatchway. This effect ends when that hatchway is opened. Note this operative isn’t affected by this effect. ◆ This operative cannot perform this action while within control range of an enemy operative, or if it isn’t within 1" of a closed hatchway. |
Breach Point (1AP):
▶ Place one of your Breach markers within this operative’s control range as close as possible to a terrain feature within control range of it. Whenever an operative is within 1" of that marker, it treats parts of that terrain feature that are no more than 1" thick as Accessible terrain. ◆ This operative cannot perform this action while within control range of an enemy operative, or if a terrain feature isn’t within its control range. |