Redundancy Systems

(Entry)
Type: upgrade
EntryId: 9c2c-e16d-c024-e74f
Hidden: false

Constraints:

max: 1

Profiles:

Equipment
Redundancy Systems:

Once per turning point, when a friendly HUNTER CLADE operative is activated, if it’s not within control range of enemy operatives, you can use this rule. If you do, that friendly operative regains up to D3+2 lost wounds.