Operative | APL | Move | Save | Wounds |
---|---|---|---|---|
Disciple of Yaelindra | 2 | 7" | 4+ | 8 |
Abilities |
---|
*Stinger:
Whenever an enemy operative is incapacitated by this weapon, before it’s removed from the killzone, inflict D3 damage on each other operative visible to and within 2" of it. Each operative subsequently incapacitated as a result of this weapon rule will cause this to happen again |
Unique Actions |
---|
Torment Grenade (1AP):
▶ Select one enemy operative visible to and within 6" of this operative. That operative and each other operative within 1" of it takes a poison test. For an operative to take a poison test, roll one D6, adding 1 to the result if that operative has a Save stat of 4+ or worse: on a 3+, inflict D3 damage on that operative and it gains one of your Poison tokens (if it doesn’t already have one). ▶ Whenever an operative that has one of your Poison tokens is activated, inflict D3 damage on it. ◆ This operative cannot perform this action while within control range of an enemy operative. |