Operative | APL | Move | Save | Wounds |
---|---|---|---|---|
Kroot Warrior | 2 | 6" | 5+ | 8 |
Abilities |
---|
Ready for Anything:
Once per turning point, during a friendly WARRIOR operative’s activation, you can use the Meat, Piercing Shot or Toxin Shot rule (see faction equipment) for that operative. Doing so doesn’t count for its once per turning point limit. |