Your successes equal to or greater than *x* are critical successes, e.g. Lethal 5+.
The first time you strike with a critical success in each sequence, also discard one of your opponent's unresolved normal successes (or a critical success if there are none).
Whenever this operative is using this weapon: - Each of your blocks can be allocated to block two unresolved successes (instead of one). - If this operative is retaliating, you resolve the first attack dice (i.e. defender instead of attacker).
If this operative has a dominator maul & assault shield, it has a 3+ Save stat.
4
3+
4/4
Lethal 5+, Shock, Repress*