Archeotech beam

(Entry)
Type: upgrade
EntryId: e944-b1fe-0848-1b28
Hidden: false

Constraints:

min: 1
max: 1
Rules (3)
Heavy
An operative cannot use this weapon in an activation in which it moved, and it cannot move in an activation in which it used this weapon. If the rule is Heavy (***x*** only), where ***x*** is a move action, only that move is allowed, e.g. Heavy (**Dash** only). This weapon rule has no effect on preventing the **Guard** action.
Silent
An operative can perform the **Shoot** action with this weapon while it has a Conceal order.
Piercing x
The defender collects *x* less defence dice, e.g. Piercing 1. If the rule is Piercing Crits *x*, this only comes into effect if you retain any critical successes.

Profiles:

Weapons ATKHITDMG
⌖ Archeotech beam

4

3+

6/7

Heavy (Reposition only), Piercing 2, Silent