Operative | APL | Move | Save | Wounds |
---|---|---|---|---|
Voidscarred Shade Runner | 2 | 7" | 4+ | 8 |
Abilities |
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Blink pack:
Whenever this operative performs the Charge, Fall Back or Reposition action, it can warp jump. If it does, don’t move it. Instead, remove it from the killzone and set it back up wholly within 7" of its original location, measuring the horizontal distance only (in Killzone: Gallowdark, this distance can be measured through walls). It must be set up in a location it can be placed, and unless it’s the Charge action, it cannot be set up within control range of an enemy operative. |
Slicing Attack:
Whenever this operative performs the Reposition action with a warp jump (see Blink Pack), you can use this rule. If you do, after it moves, draw an imaginary line 1mm in diameter and up to 7" long between it and its previous location. Note this doesn’t have to be a straight line. Inflict D3+2 damage on one enemy operative that line crosses. A 28mm round marker can be temporarily placed underneath this operative before it moves to help determine this. |