Traitor Corpseman

(Unit)
Type: model
Category: Operative
Categories: Operative, Chaos, BLOODED, Corpseman
EntryId: 59a5-57d5-3ca4-ac63
Hidden: false
Options (3)
Rules (1)
STIMM Rules
- **Rejuvenated**: The operative regains 2D3 lost wounds.
- **Enraged**: The operative’s melee weapons have the Relentless weapon rule.
- **Fortified**: Whenever an attack dice inflicts damage of 3 or more on the operative, roll one D6: on a 5+, subtract 1 from that inflicted damage.

Profiles:

Operative APLMoveSaveWounds
Traitor Corpseman

2

6"

5+

7

Abilities
Regular Dosage:

At the end of the Select Operatives step, if this operative is selected for deployment, you can select one other friendly BLOODED operative to gain a STIMM rule for the battle (excluding Rejuvenated).

Unique Actions
STIMMs (1AP):

▶ Select one friendly BLOODED operative within this operative’s control range, then select the Rejuvenated STIMM rule, or one other STIMM rule for that operative to have for the battle. You cannot select each STIMM rule for each operative more than once per battle. ◆ This operative cannot perform this action while within control range of an enemy operative.

Modifiers:

set max(force) 1
force is not Roster