Stalker bolt rifle

(Entry)
Type: upgrade
EntryId: e583-f949-effe-fc87
Hidden: false
Rules (3)
Heavy
An operative cannot use this weapon in an activation in which it moved, and it cannot move in an activation in which it used this weapon. If the rule is Heavy (***x*** only), where ***x*** is a move action, only that move is allowed, e.g. Heavy (**Dash** only). This weapon rule has no effect on preventing the **Guard** action.
Lethal x+
Your successes equal to or greater than *x* are critical successes, e.g. Lethal 5+.
Piercing x
The defender collects *x* less defence dice, e.g. Piercing 1. If the rule is Piercing Crits *x*, this only comes into effect if you retain any critical successes.

Profiles:

Weapons ATKHITDMG
⌖ Stalker bolt rifle (heavy)

4

3+

3/5

Heavy (Dash only), Lethal 5+, Piercing Crits 1

⌖ Stalker bolt rifle (mobile)

4

3+

3/4

Used By (3)