Liberator autostubs

(Entry)
Type: upgrade
EntryId: a670-7472-6922-33f6
Hidden: false

Constraints:

min: 1
max: 1
Rules (3)
Rng x
Each time a friendly operative makes a shooting attack with this weapon, only operatives within x are a valid target. x is the distance after the weapon's Rng, e.g. Rng ⬟. All other rules for selecting a valid target still apply.
Px
Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, if you retain any critical hits, the weapon gains the APx rule for that shooting attack. x is the number after the weapon's P, e.g. P1.
Rending
Each time a friendly operative fights in combat or makes a shooting attack with this weapon, in the Roll Attack Dice step of that combat or shooting attack, if you retain any critical hits you can retain one normal hit as a critical hit.

Profiles:

Weapons AWS/BSDSR!
⌖ Liberator autostubs - Long range

4

4+

3/4

-

P1, Rending

⌖ Liberator autostubs - Short range

5

2+

3/4

Rng ⬟

P1, Rending