Firestorm

(Entry)
Type: upgrade
EntryId: 6073-05ae-2897-56a5
Hidden: false

Constraints:

min: 1
max: 1
Rules (3)
Indirect
Each time a friendly operative makes a shooting attack with this weapon, in the select valid target step of that shooting attack, enemy operatives are not in Cover.
Barrage
Each time a friendly operative makes a shooting attack with this weapon, for that shooting attack, the automatic retention of defence dice as a result of cover is determined differently. Instead, if any part of the operative's base is hidden by a terrain feature from directly above, the defender can retain defence dice as if they were in cover.
Blast x
Each time a friendly operative performs a Shoot action and selects this weapon (or, in the case of profiles, this weapon’s profile), after making the shooting attack against the target, make a shooting attack with this weapon (using the same profile) against each other operative Visible to and within X of the original target – each of them is a valid target and cannot be in Cover. X is the distance after the weapon’s Blast, e.g. Blast . An operative cannot make a shooting attack with this weapon by performing an Overwatch action.

Profiles:

Psychic Power
Firestorm

Perform a free Shoot action using the ranged weapon below.

Weapons AWS/BSDSR!
Firestorm

5

4+

2/2

Indirect, Barrage, Blast ⬤