Operative | M | APL | GA | DF | SV | W |
---|---|---|---|---|---|---|
Reiver Warrior | 3⬤ | 3 | 1 | 3 | 3+ | 12 |
Unique Actions |
---|
Guerilla Warfare (1AP):
Change this operative's order. This operative cannot perform this action during the first Turning Point or while within ⬛ of an enemy operative. |
Terror (0AP):
Until the end of the Turning Point:
|