Terrorchem vial

(Entry)
Type: upgrade
EntryId: 6d2b-42e6-1d86-e443
Hidden: false

Constraints:

min: 1
max: 1
Rules (7)
Rng x
Each time a friendly operative makes a shooting attack with this weapon, only operatives within x are a valid target. x is the distance after the weapon's Rng, e.g. Rng ⬟. All other rules for selecting a valid target still apply.
Blast x
Each time a friendly operative performs a Shoot action and selects this weapon (or, in the case of profiles, this weapon’s profile), after making the shooting attack against the target, make a shooting attack with this weapon (using the same profile) against each other operative Visible to and within X of the original target – each of them is a valid target and cannot be in Cover. X is the distance after the weapon’s Blast, e.g. Blast . An operative cannot make a shooting attack with this weapon by performing an Overwatch action.
Indirect
Each time a friendly operative makes a shooting attack with this weapon, in the select valid target step of that shooting attack, enemy operatives are not in Cover.
Limited
This weapon can only be selected for use once per battle. If the weapon has a special rule that would allow it to make more than one shooting attack for an action (e.g. Blast), make each of those attacks as normal.
No Cover
Each time a friendly operative makes a shooting attack with this weapon, for that shooting attack, defence dice cannot be automatically retained as a result of Cover (they must be rolled instead).
MWx
Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, for each critical hit retained, inflict x mortal wounds on the target. x is the number after the weapon's MW, e.g. MW3.
*Terrorchem
Each time this operative fights in combat or makes a shooting attack with this weapon, in the Resolve Successful Hits step of that combat or shooting attack, the first time you resolve a critical hit (it must be a strike in combat), the enemy operative gains one of your Terrorchem tokens until the end of the battle if it doesn't already have one.

Profiles:

Weapons AWS/BSD!
Terrorchem vial

5

3+

2/0

MW3, *Terrorchem

Rng ⬟, Blast ⬤, Indirect, Limited, No Cover