Harpoon*

(Entry)
Type: upgrade
EntryId: 1eb6-0b9f-49d4-8d5f
Hidden: false
Costs: 3 EP

Constraints:

max: 1
max(force): 2
Rules (2)
Rng x
Each time a friendly operative makes a shooting attack with this weapon, only operatives within x are a valid target. x is the distance after the weapon's Rng, e.g. Rng ⬟. All other rules for selecting a valid target still apply.
Stun
Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, if you retain any critical hits, subtract 1 from the target's APL.

Each time a friendly operative fights in combat with this weapon, in the Resolve Successful Hits step of that combat:
- The first time you strike with a critical hit, select one of your opponent's normal hits from that combat to be discarded.
- The second time you strike with a critical hit, subtract 1 from the target's APL.

Profiles:

Weapons AWS/BSDSR!
⌖ Harpoon

4

4+

4/5

Rng ⬟

Stun