model
KOMMANDO, Ork, Bomb Squig
254b-70c4-40f8-0556
false
| Operative | M | APL | GA | DF | SV | W |
|---|---|---|---|---|---|---|
| Bomb Squig | 3⬤ | 2 | 1 | 3 | 6+ | 6 |
| Abilities |
|---|
| BOOM!:
If this operative is incapacitated, roll one D6: on a 3+, it makes a shooting attack using its dynamite. |
| Stoopid:
This operative cannot perform mission actions, cannot perform the Pick Up action and cannot have a Conceal order. It cannot be equipped with equipment. In narrative play, it cannot gain (or lose) experience and automatically passes Casualty tests. This operative's APL characteristic cannot be positively modified. |
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