Multi-melta

(Entry)
Type: upgrade
EntryId: e495-692-9c65-b1d2
Hidden: false
Rules (3)
MWx
Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, for each critical hit retained, inflict x mortal wounds on the target. x is the number after the weapon's MW, e.g. MW3.
APx
Each time a friendly operative makes a shooting attack with this weapon, subtract x from the Defence of the target for that shooting attack. x is the number after the weapon's AP, e.g. AP1. If two different APx special rules would be in effect for a shooting attack, they are not cumulative - the attacker selects which one to use.
Heavy
An Operative cannot perform a Charge, Fall Back or Normal Move action in the same activation in which it performs a Shoot action with this ranged weapon.

Profiles:

Weapons AWS/BSDSR!
⌖ Multi-melta

4

4+

6/3

AP2, Heavy

MW4

Modifiers:

set max(force) 1