Abilities |
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Irrepressible Purpose:
If this operative is incapacitated in combat, you can strike with one of your remaining attack dice before it's removed from the killzone. |
Zealot:
Each time this operative would lose a wound, roll one D6: on a 5+, that wound is not lost. |
Operative | M | APL | GA | DF | SV | W |
---|---|---|---|---|---|---|
Questkeeper Agent | 3⬤ | 2 | 1 | 3 | 5+ | 7 |