Operative | M | APL | GA | DF | SV | W |
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Mystic Agent | 3⬤ | 2 | 1 | 3 | 5+ | 7 |
Abilities |
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Icon Bearer:
When determining control of an objective marker, treat this operative's APL characteristic as being 1 higher. Note that this is not a modifier. In narrative play, this is cumulative with the Focused Battle Honour. |
Unique Actions |
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Divine Guidance (1AP):
Psychic action. Select one friendly INQUISITORIAL AGENT operative within ⬟ of this operative. Until the end of the Turning Point, each time that operative fights in combat or makes a shooting attack, in the Roll Attack Dice step of that combat or shooting attack, you can retain one failed hit as a successful normal hit, or one successful normal hit as a critical hit. This operative cannot perform this action while within Engagement Range of an enemy operative, or if it has performed the Divine Protection action during this activation. |
Divine Protection (1AP):
Psychic action. Select one friendly INQUISITORIAL AGENT operative within ⬟ of this operative. Until the end of the Turning Point, each time a shooting attack is made against that operative, in the Roll Defence Dice step of that shooting attack, you can retain one failed save as a successful normal save, or one successful normal save as a critical save. This operative cannot perform this action while within Engagement Range of an enemy operative, or if it has performed the Divine Guidance action during this activation. |