Hearthkyn Grenadier

(Unit)
Type: model
Category: Operative
Categories: Operative, HEARTHKYN SALVAGER, Votann, Grenadier
EntryId: e330-ecec-46e8-6d1a
Hidden: false
Options (10)

Profiles:

Operative MAPLGADFSVW
Hearthkyn Grenadier

2⬤

2

1

3

3+

8

Abilities
Solid:

Each time this operative would lose a wound as a result of a ranged weapon, if that weapon has the Blast X, Splash X and/ or Torrent X rule, or makes shooting attacks against each operative within range of a specified point (e.g. mines), roll one D6: on a 4+, that wound is not lost.

Grenadier:

This operative is equipped with a gravitic concussion grenade and it does not cost any equipment points for this operative.

Unique Actions
Vayr-3 Utility Grenade (1AP):

Place a Utility Grenade token within ⬟ of this operative, then select one of the following effects to last until the end of the Turning Point:

  • It costs operatives an additional ⬤ to move within ⬛ of your Utility Grenade token. If they don’t have sufficient Movement remaining, they cannot move within ⬛ of it. If they begin the move within ⬛ of it, ⬤ must be subtracted first.
  • While an operative is within ⬛ of your Utility Grenade token, its ranged weapons gain the Rng ⬟ special rule.
  • While an operative is within ⬛ of your Utility Grenade token, one additional action point must be subtracted for them to perform mission actions and the Pick Up action.

This operative cannot perform this action while within Engagement Range of an enemy operative.