Long-sight

(Unit)
Type: model
Category: Operative
Categories: Operative, FARSTALKER KINBAND, Kroot, Long-sight
EntryId: 49ef-f7b0-1273-659f
Hidden: false
Options (7)
Rules (3)
Rogue
Each time a shooting attack is made against this operative, in the Roll Defence Dice step of that shooting attack, before rolling your defence dice, if it is in Cover, you can do one of the following:
- Retain one additional dice as a successful normal save as a result of Cover.
- Retain one dice as a successful critical save instead of a normal save as a result of Cover
In addition, each time a shooting attack is made against this operative, the No Cover special rule has no effect for that shooting attack.
Lethal x
Each time a friendly operative fights in combat or makes a shooting attack with this weapon, in the Roll Attack Dice step of that combat or shooting attack, your attack dice results of equal to or greater than x that are successful hits are critical hits. x is the number after the weapon's Lethal, e.g. Lethal 5+.
Silent
While an operative has a Conceal order, it can perform Shoot actions if this is the ranged weapon (or weapon profile) that is selected for the shooting attack(s).

Profiles:

Operative MAPLGADFSVW
Long-sight

3⬤

2

1

3

5+

8

Unique Actions
Long-sight (1AP):

Until the end of the activation:

  • The Kroot hunting rifle this operative is equipped with gains the Lethal 5+ and Silent special rules.
  • If this operative makes a shooting attack with the Kroot hunting rifle it is equipped with, enemy operatives are not Obscured for that shooting attack.

This operative cannot perform this action while within Engagement Range of an enemy operative.

Modifiers:

set max(force) 1