Combi-melta

(Entry)
Type: upgrade
EntryId: ea70-72c1-f881-3fe4
Hidden: false
Rules (4)
Rng x
Each time a friendly operative makes a shooting attack with this weapon, only operatives within x are a valid target. x is the distance after the weapon's Rng, e.g. Rng ⬟. All other rules for selecting a valid target still apply.
APx
Each time a friendly operative makes a shooting attack with this weapon, subtract x from the Defence of the target for that shooting attack. x is the number after the weapon's AP, e.g. AP1. If two different APx special rules would be in effect for a shooting attack, they are not cumulative - the attacker selects which one to use.
Limited
This weapon can only be selected for use once per battle. If the weapon has a special rule that would allow it to make more than one shooting attack for an action (e.g. Blast), make each of those attacks as normal.
MWx
Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, for each critical hit retained, inflict x mortal wounds on the target. x is the number after the weapon's MW, e.g. MW3.

Profiles:

Weapons AWS/BSDSR!
⌖ Boltgun

4

3+

3/4

-

-

⌖ Combi-melta

4

2+

6/3

Combi*, Rng ⬟, AP2, Limited

MW4

Abilities
*Combi

An operative equipped with this weapon is also equipped with a boltgun.