Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, for each critical hit retained, inflict x mortal wounds on the target and each other operative Visible to and within ⬤ of it. x is the number after the weapon's Splash, e.g. Splash 1.
Select one splinter rifle, splinter pistol or splinter cannon the operative is equipped with. That weapon gains the Splash 1 critical hit rule for the battle.