Operative | M | APL | GA | DF | SV | W |
---|---|---|---|---|---|---|
Chaos Mutant | 3⬤ | 2 | 1 | 3 | 5+ | 7 |
Abilities |
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Accursed Mutant:
Each time this operative would perform a mission action or the Pick Up action, you must subtract one additional action point to do so. |
Unnatural Regeneration:
Each time this operative would lose a wound, roll one D6: on a 6, that wound is not lost. |