Genestealers

(Unit)
Type: unit
Category: Troops
Categories: Faction: , Faction: Tyranids, Infantry, Genestealer, Troops
LinkId: d3b9-f331-3afc-777b
Hidden: false
Costs: 4 PL
Options (9)
Head Morphs:

Profiles:

Abilities
Flurry of Claws:

Genestealers have 4 Attacks instead of 3 whilst their unit has 10 or more models.

Infestation:

If your army includes any units of Genestealers, you can place up to four infestation nodes anywhere in your deployment zone when your army deploys. You can then set up any Genestealers lurking, instead of placing them on the battlefield. If an enemy model is ever within 9" of an infestation node, the node is destroyed and removed from the battlefield. Whilst there are any friendly infestation nodes on the battlefield, this unit can stop lurking: at the end of your Movement phase, set it up wholly within 6" of a friendly infestation node. That infestation node is then removed from the battlefield. If this unit is still lurking when the last friendly infestation node is removed, the unit is destroyed.

Lightning Reflexes:

Models in this unit have a 5+ invulnerable save.

Swift and Deadly:

Models in this unit can charge even if they Advanced during its turn.

Modifiers:

increment PL 4
11+ selections of model in Genestealers
increment PL 4
6+ selections of model in Genestealers
increment PL 4
16+ selections of model in Genestealers
Used By (1)
Tyranids(Catalogue)