Commander in XV84 Crisis Battlesuit

(Unit)
Type: model
Category: HQ
Categories: Faction: , Battlesuit, Character, Fly, Jet Pack, HQ, Faction: T'au Empire, Commander, Commander in XV84 Crisis battlesuit
EntryId: dc1b-1e31-f839-1622
Hidden: false
Costs: 80 pts6 PL

Constraints:

max(roster): 1
Options (4)
Character options:
Rules (3)
For the Greater Good
When an enemy unit declares a charge, a unit with this ability that is within 6" of one of the charging unit's targets may fire Overwatch as if they were also targeted. A unit that does so cannot fire Overwatch again in this turn.
Manta Strike
During deployment, you can set up this unit in a Manta hold instead of placing them on the battlefield. At the end of any of your Movement phases, this unit can use a Manta strike to enter the fray - set it up anywhere on the battlefield that is more than 9" from any enemy models.
Markerlights
If a model (other than a VEHICLE) fires a markerlight, it cannot fire any other weapons in that phase. When a unit is hit by a markerlight, place a counter next to it for the remainder of the phase. The table below describes the benefits T'AU EMPIRE models have when shooting at a unit that has markerlight counters. All benefits are cumulative.
* 1 - You can re-roll hit rolls of 1 for T'AU EMPIRE models attacking this unit.
* 2 - Destroyer and seeker missiles fired at this unit use the firing model's Ballistic Skill (and any modifiers) rather than only hitting on a 6.
* 3 - The target unit does not gain any bonus to its saving throws for being in cover.
* 4 - T'AU EMPIRE models attacking this unit do not suffer the penalty for moving and firing Heavy weapons or Advancing and firing Assault weapons.
* 5 or more - Add 1 to hit rolls for T'AU EMPIRE models attacking this unit.

Profiles:

Abilities
Master of War:

Once per battle, at the beginning of your turn, a single COMMANDER from your army can declare either Kauyon or Mont'ka:

  • Kauyon: On a turn in which you declare Kauyon, at the start of your Movement phase, you can select any friendly units that are within 6" of the COMMANDER. Until the end of the turn, the selected units cannot move for any reason, but you can re-roll failed hit rolls for attacks made by these units.
  • Mont'ka: Friendly units within 6" of the COMMANDER can both Advance and shoot as if they hadn't moved this turn. Unless stated otherwise, you can only use Master of War ability once per battle, irrespective of how many models in your army have this ability.
Networked Markerlight:

If any attack in the Shooting phase from this model successfully hits its target, regardless of whether it passes its wound roll, it automatically applies a single markerlight counter to the target unit. This ability may only apply a maximum of one Markerlight counter per phase.

Unit MWSBSSTWALdSave
Commander in XV84 Crisis Battlesuit

8"

3+

2+

5

5

6

4

9

3+

Modifiers:

increment PL 1
Used By (1)
T'au Empire(Catalogue)