Orca Dropship

(Unit)
Type: model
Category: Flyer
Categories: Faction: , Faction: T'au Empire, Vehicle, Transport, Fly, Flyer, Orca Dropship, Aircraft
EntryId: a669-90f0-71d2-9e3e
Hidden: false
Costs: 325 pts14 PL
Options (4)
Rules (4)
Airborne
This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.
Hard to Hit
Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting phase.
Crash and Burn (Orca Dropship)
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 9" suffers D6 mortal wounds.
Supersonic (Tiger Shark, Orca Dropship)
Each time this model moves, first pivot it on the spot up to 90° (this does not contribute to how far the model moves), and then move the model straight forwards. Note that it cannot pivot again after the initial pivot. When this model Advances, increase its Move characteristic by 25" until the end of the phase - do not roll a dice.

Profiles:

Unit MWSBSSTWALdSave
Orca Dropship

*

6+

*

7

8

14

3

7

4+

Transport
Orca Dropship (Transport):

The Orca Dropship can transport up to 65 T'AU EMPIRE INFANTRY models, including DRONES, it may also transport XV8 CRISIS BATTLESUITS but each takes the space of two other models.

Wound Track (M,BS) Remaining WMBS
Orca Dropship 1

8-14+

20"-55"

4+

Orca Dropship 2

4-7

20"-40"

4+

Orca Dropship 3

1-3

20"-25"

5+

Abilities
Hover Jet (Orca Dropship):

Beofre this model moves in your Movement phase, you can declare it will hover. Its Move characteristic becomes 20" until the end of the phase, and it loses the Airborne, Hard to Hit and Supersonic abilities until the beginning of your next Movement phase.

Used By (1)
T'au Empire(Catalogue)