| Abilities |
|---|
| Failure Is Not An Option:
T'AU EMPIRE units within 6" of a friendly ETHEREAL may use the Ethereal's Leadership characteristic instead of their own when taking Morale tests. |
| Invocation of the Elements:
In your Movement phase, an ETHEREAL may invoke one of the elemental powers below. All friendly T'AU EMPIRE INFANTRY and BATTLESUIT units within 6" of the model invoking an elemental power gains the relevant benefit until the start of your next turn. A unit can only be affected by the same elemental power once per battle round.
|
| Shield generator:
A model with a shield generator has a 4+ invulnerable save. You cannot take this support system on a Riptide battlesuit. |
| Blademaster:
At the beginning of each Fight phase, choose one of the following effects to last until the end of the phase: - Aun'Shi's close combat attacks have AP-2. - Re-roll failed invulnerable saves for Aun'Shi. |
| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Aun'Shi | 6" | 2+ | 4+ | 3 | 3 | 5 | 5 | 9 | - |