Boyz

(Unit)
Type: unit
Category: Troops
Categories: Boyz, Infantry, Faction: Ork, Faction: , Troops
LinkId: e891-db86-4983-2a05
Hidden: false
Costs: 4 PL
Options (5)
Stratagem Upgrade:
Rules (3)
Mob Rule
When using the Leadership characteristic of this unit, you can use either its own Leadership characteristic, or you can choose for the characteristic to be equal to either the number of models in the unit, or the number of models in another friendly unit within 6" that has this ability.
'Ere We Go!
You can re-roll charge rolls for this unit.  When doing so, you can re-roll all or any of the dice.
Dakka Dakka Dakka
Each time you roll an unmodified hit roll of 6 for an attack with a ranged weapon by a model in this unit, that hit roll succeeds regardless of modifiers.

In addition, immediately make an additional hit roll against the same target using the same weapon. These additional hit rolls cannot themselves generate extra hit rolls. When firing a weapon with randomly determined characteristics (ie. Bubblechukka), any additional hit rolls use the same characteristics as the hit roll that generated the additional hit roll.  This ability does not affect weapons that automatically hit their target.

Profiles:

Abilities
Green Tide:

If this unit includes 20 or more models, add 1 to the Attacks characteristic of each model in the unit.

Modifiers:

increment PL 3
11+ selections of model in Boyz (recursive)
increment PL 4
21+ selections of model in Boyz (recursive)
Used By (1)
Orks(Catalogue)