| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Bonebreaka | * | 5+ | 5+ | * | 8 | 16 | * | 7 | 4+ |
| Transport |
|---|
| Bonebreaka:
12 FLASHGITZ or (CLAN) INFANTRY models. Each MEGA ARMOUR or JUMP PACK model takes the space of 2. |
| Transport Wound Track | Wounds | Move | Strength | Attacks |
|---|---|---|---|---|
| Wagon1 | 8-16+ | 12" | 8 | 6 |
| Wagon3 | 1-3 | 6" | 4 | D3 |
| Wagon2 | 4-7 | 9" | 6 | D6 |
| Abilities |
|---|
| Mobile Fortress:
This Model ignores the penalty for moving and firing Heavy weapons, but it does not apply to embarked models (per GW FAQ Xenos 2 ver1) |
| Explodes (6+/6"/D6):
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D6 mortal wounds. |