Wazbom Blastajet

(Unit)
Type: model
Category: Flyer
Categories: Faction: , Faction: Ork, Fly, Flyer, Vehicle, Wazbom Blastajet, Aircraft
LinkId: 7eb3-ad3d-e93b-eec0
Hidden: false
Costs: 99 pts8 PL
Options (6)
Rules (4)
Airborne
This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.
Hard to Hit
Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting phase.
Crash and Burn
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield.  On a 6 it crashes and explodes, and each unit within 6" suffers D3 mortal wounds.
Dakka Dakka Dakka
Each time you roll an unmodified hit roll of 6 for an attack with a ranged weapon by a model in this unit, that hit roll succeeds regardless of modifiers.

In addition, immediately make an additional hit roll against the same target using the same weapon. These additional hit rolls cannot themselves generate extra hit rolls. When firing a weapon with randomly determined characteristics (ie. Bubblechukka), any additional hit rolls use the same characteristics as the hit roll that generated the additional hit roll.  This ability does not affect weapons that automatically hit their target.

Profiles:

Unit MWSBSSTWALdSave
Wazbom Blastajet

*

5+

*

6

6

12

*

6

4+

Flier Wound Track WoundsMoveBSAttacks
Blastajet1

7-12+

20-60"

5+

3

Blastajet2

4-6

20-40"

6+

D3

Blastajet3

1-3

20-25"

6+

1

Abilities
Mekbrain-enhanced Weapon-sights:

A Wazbom Blastajet does not suffer the penalty to hit rolls for moving and firing Heavy weapons. In addition, this model can choose a single enemy unit each Shooting phase - add 1 to all hit rolls for attacks made against that unit with this model's smasha gun.

Supersonic:

Each time this model moves, first pivot it on the spot up to 90 degrees (this does not contribute to how far the model moves), and then move the model straight forwards, Note that it cannot pivot again after the initial pivot. when the model Advances, increase its Move characteristic by 20" until the end of the phase - do not roll a dice.

Used By (1)
Orks(Catalogue)