| Abilities |
|---|
| Grot Gunner and Targeting Squig:
Add 2 to the hit rolls for attacks made by this models Kustom Shokk Rifle. |
| Shokk tunnel:
If you roll a 4+ when advancing with this model, remove it from the battlefield, and set it up more than 9" away from enemy units. After doing so, roll a D6 on a 6, the model suffers 1 mortal wound. |
| Explodes (6+/3"/D3):
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 3" suffers D3 mortal wound. |