Anrakyr the Traveller

(Entry)
Type: model
Categories: Character, Anrakyr the Traveller, Faction: Necrons, Infantry, Overlord
EntryId: 7fab-f8ff-90cc-2858
Hidden: false
Costs: 9 PL140 pts

Constraints:

max(roster): 1
Options (3)
Rules (1)
Living Metal
At the beginning of your turn, this unit regains 1 lost wound.

Profiles:

Unit MWSBSSTWALdSave
Anrakyr the Traveller

5"

2+

2+

6

5

6

3

10

3+

Abilities
My Will Be Done (Anrakyr):

At the beginning of your turn, choose a friendly NECRONS INFANTRY unit within 6" of Anrakyr the Traveller. Add 1 to Advance, Charge, and Hit rolls for that unit until the beginning of your next turn. A unit can only be chosen as the target of this ability once in each turn.

Lord of the Pyrrhian Legions:

Add 1 to the Attacks characteristic of friendly NECRON INFANTRY units within 3" of Anrakyr the Traveller.

Mind in the Machine:

At the start of your Shooting phase, choose an enemy VEHICLE within 12" of Anrakyr the Traveller and roll a D6. On a 4+, choose one of that vehicle's weapons. You may shoot with that weapon at another enemy unit. The weapon fires using the vehicle's Ballistic Skill.

Phase Shifter:

This model has a 4+ invulnerable Save.

Used By (1)
Necrons(Catalogue)